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Xant's project of chill game (ALPHA VER)

Xant's project of chill game (ALPHA VER)

A Roblox experience owned by Xantheos and its members.

Social & hangoutENsocialalphachill

Description (written by the developer; not a statement by this register)

Game very early available, , expect bugs in this game, the game is in alpha version, we do not force you to support our game, but we really appreciate your help in the form of thumbs up and donations inside the game, we're appreciated your a small help! Xant's project of chill game is a chill game where you chat with others, chill out and have some positive fun.

Last updated by the developer 11 Feb 2026, 04:25 UTC.

0
playing (measured 11 Aug 2026, 20:20 UTC)
429
lifetime visits
100%
liked (8 👍 / 0 👎)
5
favourites (11.7 per 1k visits)
3 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Classic car
100 R$
Notebook
10 R$
Teddy Bear (Read description)
5 R$
Flashlight
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome in my game! (2025 edition) · welcome57 · 0.00% win
Met The Owner · social17 · 0.00% win
Where is the wolf?15 · 0.00% win
The golden book. · collection10 · 0.00% win
Unique coin · collection10 · 0.00% win
A teddy bear somewhere in a tree house! · secret9 · 0.00% win
Have you met the co-owner of the cafe? · other7 · 0.00% win
The golden pie! · collection6 · 0.00% win
Where could this little parkour be located? · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.