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Turkish Soldier Game

Turkish Soldier Game

A Roblox experience owned by | ETAF | Turkish Armed Forces۰.

RoleplayENmilitary roleplayrank progressionTurkish Armed Forces

Description (written by the developer; not a statement by this register)

❤️ Like the game and add it to your favorites ⭐ to help us improve! ❤️ 💂 Don't forget to join the largest and most active army group to become a soldier! 💂 : https://www.roblox.com/tr/communities/17237257/ETAF-Turkish-Armed-Forces#!/about Turkish Army is a military role-playing simulation experience. You can start as a soldier and rise to become a general. You can train and participate in border combat activities or enter operations and fight against enemies. 😎 The best Turkish soldier game with the best physics! 😎 🤖 The army game with the best AI! 🤖 🏆 Most active army group! 🏆 🎨 You can obtain weapon skins with the points you earn in the game! 💫 You can check the market section for extra features! 💫 🎖️ The game rewards you every time you progress! 🎖️ 👥 Experience of meeting new people and chatting! 👥 Tags: Roleplay, Army, Soldier, War, Weapon, Arsenal, tycoon, simulator, life, English, Simulation, Turkish, Turkish, chat, meet, game, game

Last updated by the developer 22 Jun 2026, 12:54 UTC.

0
playing (measured 10 Aug 2026, 21:16 UTC)
122,727
lifetime visits
87%
liked (283 👍 / 43 👎)
366
favourites (3.0 per 1k visits)
3 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

.
2,000 R$
1400
1,400 R$
General Ol!
699 R$
Subay Ol!
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

878887.515 August 2026 — 88 % liked25 August 2026 — 88 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 10:4887-1
25 Aug 2026, 09:1888no change
15 Aug 2026, 09:0888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.