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πŸ”₯πŸ‘Ώ Demons Fight – Awakening Starting! βš”οΈ

πŸ”₯πŸ‘Ώ Demons Fight – Awakening Starting! βš”οΈ

A Roblox experience owned by Demons Fight Studio.

ShooterENFPSPvPDemons Fight

Description (written by the developer; not a statement by this register)

Hello welcome to Demons Fight where is the NEW FPS MODE Right now our team is working on a new map and to follow our new updates and also to get in lots of giveaways! join our server Here is a tutorial about how to play the game :_ At first Press play (down of ur screen) then you gonna find alot of buttons 1- 1V1 : here you need at least a friend or someone with you in the same server you in and then u both press it 1v1 (Be aware if someone else pressed the button also u may join him and not ur friend) 2- 2v2 here you need at least 4 players to start like you and 3 of ur friends and then press 2v2 you all and you all will get tp to 2v2 place 3- 3v3 here u need at least 6 players to start and the same notes as above 4- 4v4 here you need at least 8 players and same notes as above 5- cancel button this button is made for u to back from back menu or to leave a game (eg.1v1) if u joined by mistake or u changed your mind

Last updated by the developer 14 Jun 2026, 19:35 UTC.

0
playing (measured 26 Sept 2026, 19:00 UTC)
2,099
lifetime visits
96%
liked (22 πŸ‘ / 1 πŸ‘Ž)
6
favourites (2.9 per 1k visits)
3 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
26 Sept 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Early Access
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome100 Β· 0.00% win
How Β· progression4 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.