[NEW CODES!] Lawn Mowing Simulator 🚜
A Roblox experience owned by Regal Studios.
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Lawn Mowing Simulator is a simulator experience created on 2018-07-15. It has accumulated 723,646 lifetime visits and 6,518 favorites. Currently, zero users are playing. The title holds a 53% like percentage. The description mentions codes for in-cash rewards and gameplay involving mowing grass and unlocking content.
Description (written by the developer; not a statement by this register)
Play Regal Studio's new game Lemon Simulator here! https://www.roblox.com/games/5328114947/Lemon-Simulator 🚜 Welcome to Lawn Mowing Simulator! Your goal here is to mow grass, find best loots, and be the richest of all the world! Unlock with many different mowers, loots, maps, and rebirth! Please leave a 👍, ⭐ and join the group for future updates and upcoming codes! 🏝️ Explore new areas by mowing enough total grass to unlock expansions and new exciting content, such as increasing stats! 🏝️ Enter the codes for in-cash: "NEWSIMULATOR" - 2000 CASH!! "PLAYLEM0NS1M" - 1300 CASH! Join the group Regal Studios to receive such as fan name tag, buy items locked to group members, and Daily Rewards percentages increase! Group: https://www.roblox.com/My/Groups.aspx?gid=4279357
Last updated by the developer 9 Oct 2020, 23:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.