Mischief Managed [ ALPHA Testing ]
A Roblox experience owned by Team Revelio.
RoleplayENHarry PotterRoleplayMagic
Description (written by the developer; not a statement by this register)
Mischief Managed - Currently in Testing Step into a hidden world where spells spark, allegiances clash, and nothing is as it seems. Join the Wizards & Witches, Death Eaters, Ministry, or Professors and shape the fate of the magical realm. From shadowy duels to daring escapes, every choice you make weaves into a living story of intrigue, danger, and magic. Developers: Toks & Baz Tags: Harry Potter, Magic, Wands, Spells, Duels, Brooms, Castle, Mischief Managed, Hogwarts, Castle, Apparate, Flight, Cloak, Deathly Hallows
Last updated by the developer 11 Aug 2026, 17:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 22:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 20:33 | 72 | -1 |
| 16 Aug 2026, 20:32 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.