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🐠 Mancing Tower

🐠 Mancing Tower

A Roblox experience owned by Copyrend's Community.

AdventureIDclimbingfishingtower defense

🐠 Mancing Tower is an adventure experience created on 2025-03-04. It has recorded 4,076,872 lifetime visits and 405,682 favorites. The current like percentage is 65, with zero players active at the time of measurement.

Description (written by the developer; not a statement by this register)

🐠 Mancing Tower Panjat menara dengan berbagai tantangan seru dan temukan tempat untuk menangkap ikan di sepanjang perjalanan. Kumpulkan hasil tangkapan dan gunakan untuk membuka jalur baru menuju puncak. Bisakah kamu menyelesaikan perjalanan ini dan menemukan semua yang ada di dalamnya? Coba sekarang dan lihat seberapa jauh kamu bisa pergi!

Last updated by the developer 17 Apr 2025, 10:43 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
4,076,872
lifetime visits
65%
liked (283 👍 / 151 👎)
405,682
favourites (99.5 per 1k visits)
4 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
249 R$
Magic Carpet
199 R$
Slap Tool
99 R$
Balloon
49 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression725,698 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6514 August 2026 — 65 % liked3 September 2026 — 65 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:1865no change
14 Aug 2026, 03:1665first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.