Block Battles! π₯
A Roblox experience owned by Stickman Corp.
Fighting & PvPENphysics-based combatsurvival arenasnowball mechanic
Description (written by the developer; not a statement by this register)
π§± Ride, Grow, and Launch! Grow a powerful ball in front of you, then LAUNCH it to knock other players off the map in a chaotic battle for survival! [Gameplay] π― Aim & Launch β Time your shot to blast players off the map. β‘ Move to Charge β Move for a bigger, stronger ball. π₯ Unlock Abilities β Some blocks has a unique ability to DOMINATE! π Open Cases β Earn coins to unlock legendary and rare blocks! 𧨠Survive the Collapse β Tiles fall over time β donβt fall with them. π Be the Last Block Standing! [Controls] πΉοΈ Move = Grow π Stop = Launch β¨ Ability = F (PC) / X (Xbox) / Square (PlayStation) / Tap (Mobile) β‘ Dash = Q (PC) / LT (Xbox) / L2 (PlayStation) / Tap (Mobile) π Join the Group for Daily Rewards π Premium = Bonus Coins & Spins π Like the game for updates! tags: pvp, snowball, knockout, dodgeball, launch, ball, block, tiles, color, grow, fast-paced, arena, cases, rng, premium, mobile, console, xbox, ps4, controller, fun, competitive, blade ball, fall block, coin
Last updated by the developer 3 Aug 2026, 17:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.