Sushi Empire Tycoon 🍣
A Roblox experience owned by UmbrellaX Productions.
TycoonENrestaurant managementincremental progressionsushi theme
Description (written by the developer; not a statement by this register)
🍣 Welcome to Sushi Empire Tycoon, where you’ll build your own sushi empire from the ground up! Start with a small sushi dropper and work your way to becoming the most famous sushi master in the world! Don't forget to Favorite ⭐ and Thumbs Up 👍 the game, it helps a lot! 😄 💾Your tycoon progress always saves!💾 🔥 Join the group to get 5K💵:https://www.roblox.com/communities/15956260/UmbrellaX-Productions#!/about 💎Premium users receive +25% cash!💎 Tags: Tycoon, Restaurant, Sushi, Fun, Classic, Build, Money, Factory, Temple, Adventure, Play With Friends, Explore, Empire, Millionaire, Simulator, Brainrot
Last updated by the developer 8 Mar 2026, 10:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 03:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 05:47 | 94 | no change |
| 25 Aug 2026, 03:51 | 94 | no change |
| 15 Aug 2026, 03:35 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.