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Dead Sails [DRAGON EVENT]

Dead Sails [DRAGON EVENT]

A Roblox experience owned by Awesome Melon Games.

HorrorENhorrorsurvivalescape

Dead Sails [DRAGON EVENT] is a horror experience created on 2025-03-04. It has accumulated 41,066,845 lifetime visits and 148,037 favorites. Currently, 28 players are active. The game holds a 91% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

The year is 2025. The world is collapsing—cities vanish, strange lights haunt the skies, and unknown beings move among us. Your only hope: reach the last safe zone and escape before they find you. Like and favorite the game for updates and codes Music is licenced to Awesome Melon Games, non-copyright! Credits: @KapriiSun_ Game heavily inspired by "Dead Rails" by "RCM Games"

Last updated by the developer 5 Dec 2025, 22:30 UTC.

28
playing (measured 10 Aug 2026, 14:35 UTC)
41,066,845
lifetime visits
91%
liked (119,516 👍 / 12,186 👎)
147,867
favourites (3.6 per 1k visits)
4 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+200% Dabloons
249 R$
Sawed-Off Shotgun
199 R$
Crossbow
199 R$
+5 Sack Storage
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Travel 10km · progression5,136,102 · 0.00% win
Travel 20km · progression2,419,505 · 0.00% win
Travel 30km · progression1,144,995 · 0.00% win
Travel 40km · progression608,882 · 0.00% win
Travel 50km · progression328,935 · 0.00% win
Travel 60km · progression187,825 · 0.00% win
Travel 70km · progression136,573 · 0.00% win
Travel 80km · progression106,705 · 0.00% win
Travel 90km · progression80,340 · 0.00% win
Travel 100km · progression54,626 · 0.00% win
Defeated the Kraken · progression15,976 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:0391no change
12 Oct 2026, 15:0191no change
2 Oct 2026, 15:0091no change
22 Sept 2026, 14:5291no change
12 Sept 2026, 14:5191no change
2 Sept 2026, 14:4891no change
23 Aug 2026, 14:3891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.