D!CE [Major Revamp UPD 2]
A Roblox experience owned by NanGuaStudio.
TycoonENdice-rollingtycoonalpha
Description (written by the developer; not a statement by this register)
🎲 D!CE - Alpha Version 🎲 Welcome to D!CE, a game of luck, strategy, and DICE! Roll the dice, Collect Tokens, Get Tickets and collect more DICE!, Alpha Features: 🎲 Roll Dice to get Tokens! 🎰 Play Droppers to win Tickets 🎟️ Use tickets on dispensers for new and unique dice! 🔀 Some rolls trigger crazy effects—expect the unexpected! 🏆 Compete with others and show off your rarest dice! ⚠ This game is in Alpha! Expect changes, new features, and bug fixes. Your feedback helps shape the future of the game! Let me know what you think. ⚠ Patch Note - Revamped Map for Less Lag - Added Tycoons - Changed Tutorial - Added Aura Fields 🔜 More features are coming soon! Follow me on Socials to get Updates Planned Features - Boss Battles - New Worlds/More Dice - Inventory sorting - More Tickets - More boosts (non robux drinks) - Premium benefits - Permanent Boost from Quests
Last updated by the developer 27 Mar 2025, 21:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Sept 2026, 09:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.