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Anime Infinity [ALPHA]

Anime Infinity [ALPHA]

A Roblox experience owned by Campfire Labs.

SimulatorENanimebattlecollection

Description (written by the developer; not a statement by this register)

🔥 Welcome to Anime Infinity! 🔥 ✨ Battle epic enemies from your favorite Anime universes and level up your power! ✨ 👊 Collect powerful anime units to dominate battles and destroy your foes! 🔥 🏆 Compete for leaderboard spots to earn exclusive rewards! 🏆 ⚔️ Upgrade your weapons and conquer enemies! 🌌 👍 Like and favorite the game to show your support and help us grow! 🎉 Join our Roblox group (https://www.roblox.com/communities/10828456/Campfire-Labs) for exclusive perks and updates! 💥 Use code: RELEASE for awesome in-game rewards! 🚀 Start your Anime Infinity adventure now and become the ultimate anime champion! 🌟

Last updated by the developer 7 Dec 2025, 22:29 UTC.

0
playing (measured 10 Aug 2026, 15:15 UTC)
21,041
lifetime visits
88%
liked (539 👍 / 72 👎)
376
favourites (17.9 per 1k visits)
4 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+3 Unit Equip
1,099 R$
+1 Unit Equip
499 R$
VIP
399 R$
Ultra Luck
399 R$
2X Power
399 R$
2X Gems
399 R$
2X Damage
399 R$
Super Luck
249 R$
More Storage
149 R$
Luck
99 R$
Fast Auto Click
89 R$
3X Egg Open
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Anime Infinity · welcome15,158 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.