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Blood Debt [COMPLIANCE]

Blood Debt [COMPLIANCE]

A Roblox experience owned by I Tried Atleast.

ShooterENcrimeshootermurder-mystery

Blood Debt [COMPLIANCE] is a shooter experience on Roblox, created in 2025, with over 4.7 million lifetime visits. It records 23 playing now, a like rating of 81%, 67,646 favourites.

Description (written by the developer; not a statement by this register)

Late 90s, Noobic Union, Soon-to-be Nussian Federation. People get into debts, affiliated with criminal organizations, now their only way out is to kill another. Will you be able to do it, or will you become a target yourself? Vast array of firearms, melee weapons, and utilities at your disposal. Pick the right tools for the job, and you just might get to see the sunlight of tomorrow morning. [COMPLIANCE] Few maps and features removed for the forseeable future. Small changes done here and there. Badges are disabled in the mean time. Multiple gamemodes: Debt - Akin to murder mystery; vigilante, killer, target. Team War - Team Deathmatch, FFA Madness, or Bomb Defusal. Juggernaut - One versus all, but you already knew that. Heavily inspired by games like "Crimson Shadows", "Murder Mystery 2", "Framed!", among others! 👕UGC STORE: https://www.roblox.com/communities/3323893/Nussias-Thrift-Store.

Last updated by the developer 30 Aug 2026, 01:54 UTC.

23
playing (measured 30 Aug 2026, 17:50 UTC)
4,725,189
lifetime visits
81%
liked (15,454 👍 / 3,735 👎)
67,646
favourites (14.3 per 1k visits)
5 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

231,39971110 August 202630 August 2026
213 measurements spanning 20 days, net -1,376. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 213
Measured (UTC)PlayersChange
30 Aug 2026, 17:5023-836
30 Aug 2026, 14:50859-173
30 Aug 2026, 13:501,032+17
30 Aug 2026, 12:501,015+127
30 Aug 2026, 11:50888+21
30 Aug 2026, 10:50867-30
30 Aug 2026, 09:50897+13
30 Aug 2026, 08:50884-87
30 Aug 2026, 07:50971+63
30 Aug 2026, 06:50908+46
30 Aug 2026, 05:50862+101
30 Aug 2026, 04:50761-28
30 Aug 2026, 03:50789+61
30 Aug 2026, 02:50728+30
30 Aug 2026, 01:50698+94
30 Aug 2026, 00:50604+56
29 Aug 2026, 23:50548+42
29 Aug 2026, 22:50506-28
29 Aug 2026, 21:50534-86
29 Aug 2026, 20:50620first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cameras
250 R$
Cassette player
200 R$
Glass
75 R$
Lighter
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

808180.514 August 20262 November 2026
217 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 217
Measured (UTC)% likedChange
2 Nov 2026, 05:0181no change
23 Oct 2026, 05:0181no change
13 Sept 2026, 04:5281no change
3 Sept 2026, 04:5181+1
30 Aug 2026, 17:5080no change
30 Aug 2026, 14:5080no change
30 Aug 2026, 13:5080no change
30 Aug 2026, 12:5080no change
30 Aug 2026, 11:5080no change
30 Aug 2026, 10:5080no change
30 Aug 2026, 09:5080no change
30 Aug 2026, 08:5080no change
30 Aug 2026, 07:5080no change
30 Aug 2026, 06:5080no change
30 Aug 2026, 05:5080no change
30 Aug 2026, 04:5080-1
30 Aug 2026, 03:5081no change
30 Aug 2026, 02:5081no change
30 Aug 2026, 01:5081no change
30 Aug 2026, 00:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.