我的蛋崽大军
A Roblox experience owned by NXA Studios.
SimulatorZHegg-themedidle/progressionmonster combat
Description (written by the developer; not a statement by this register)
💰胖揍怪物收集金币! ✊召集蛋崽伙伴,增强你的小队实力! 🎁购买武器让你的打钱效率提高! 🔒解锁地图,带领小队向更深处探索! 💐重生之后你将会组建起更强大的队伍!!
Last updated by the developer 8 Feb 2026, 10:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 22:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 15 Oct 2026, 12:06 | 90 | +1 |
| 25 Aug 2026, 22:46 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.