why play Haruhikage!?
A Roblox experience owned by only a place.
Music & rhythmENmusiclisteningharuhikage
Description (written by the developer; not a statement by this register)
Author's note: I don't know what to write. A game where you can listen to music, not a game that replicates the original plot. Update: 2026/8/27: Nothing added. Small updates (not included in the update log): 2026/2/9: Note: I only update when I'm bored, and some very minor adjustments are too lazy to write about. Disclaimer: All copyrights of the materials and music in this work belong to the original authors.
Last updated by the developer 27 Aug 2026, 01:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Aug 2026, 14:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.