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Find The Hamster [395]

Find The Hamster [395]

A Roblox experience owned by Shoeless Studios.

AdventureENhidden objectcollectionexploration

Find The Hamster [395] is a Roblox experience created on 2025-03-06. It currently has 158 players online and 14,835,754 lifetime visits. The game holds 753,602 favorites and maintains a 97% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

🔍Welcome to Find The Hamster 🔍 Venture through unique biomes like the City 🏙️, Plains🌴, Beach 🏖️ and the mysterious Sewer to uncover 395 hidden hamsters! Each one is waiting to be found—can you collect them all? 🎮 Play with Friends! Team up or go solo to search for hamsters, solve puzzles, and unlock hidden secrets across the map. 🏆 Current Number of Hamsters to Find: 395 👍Like + Join group for 5x coins✨ Free EXOTIC Hamster✨ 1.5x Speed✨

Last updated by the developer 14 Aug 2026, 02:48 UTC.

45
playing (measured 21 Aug 2026, 20:54 UTC)
14,889,244
lifetime visits
97%
liked (103,898 👍 / 2,839 👎)
763,399
favourites (51.3 per 1k visits)
6 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

45170107.510 August 2026 — 170 players21 August 2026 — 45 players10 August 202621 August 2026
2 measurements spanning 11 days, net -125. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–189 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5445-125
10 Aug 2026, 14:23170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hamster Radar
599 R$
Magic Carpet
499 R$
Cloud
249 R$
Jetpack
199 R$
Grapple Hook
149 R$
Fusion Coil
149 R$
Speed Coil
79 R$
Gravity Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,039,273 · 100.0% win
Found 5 Hamsters · collection5,098,395 · 100.0% win
Found 15 Hamsters · collection3,685,563 · 99.1% win
Found 25 Hamsters2,901,661 · 78.4% win
Found 50 Hamsters · collection1,698,627 · 46.7% win
Found 75 Hamsters · collection1,080,969 · 29.9% win
Found 100 Hamsters · collection766,687 · 21.5% win
Found 150 Hamsters · collection466,994 · 13.5% win
Found 200 Hamsters · collection314,814 · 9.0% win
Group Member · social287,917 · 4.2% win
The Hatch - Find the Hamster · collection267,455 · 0.00% win
Found 250 Hamsters · collection217,316 · 6.5% win
Found 300 Hamsters · collection146,967 · 3.8% win
350 Hamsters · collection89,461 · 2.5% win
Found All Hamsters! · collection53,661 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 2026 — 97 % liked21 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0897no change
23 Aug 2026, 17:5397no change
21 Aug 2026, 20:5497no change
13 Aug 2026, 17:5297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.