All in One
A Roblox experience owned by DogeTrends Fan Club.
OtherENtechnical demomultiplayermessaging service
Description (written by the developer; not a statement by this register)
This is an experimental game with cross server multiplayer. Movement has about a one second delay where as chat is nearly instant. In theory, this game can support an infinite amount of players. This is all possible with some clever scripting using MessagingService. Each player only takes up about 0.25kb/s (so 100 players will be around 25kb/s). If you enjoy, please consider blowing the minds of your friends by sharing!
Last updated by the developer 2 May 2025, 06:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).