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All in One

All in One

A Roblox experience owned by DogeTrends Fan Club.

OtherENtechnical demomultiplayermessaging service

Description (written by the developer; not a statement by this register)

This is an experimental game with cross server multiplayer. Movement has about a one second delay where as chat is nearly instant. In theory, this game can support an infinite amount of players. This is all possible with some clever scripting using MessagingService. Each player only takes up about 0.25kb/s (so 100 players will be around 25kb/s). If you enjoy, please consider blowing the minds of your friends by sharing!

Last updated by the developer 2 May 2025, 06:16 UTC.

0
playing (measured 10 Aug 2026, 20:06 UTC)
86
lifetime visits
6 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:060first reading

Concurrent players at each of our measurements (insert-on-change).