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1R$ = 5 Parts

1R$ = 5 Parts

A Roblox experience owned by Wisecrack Studios.

ObbyENobbycollaborativepart-building

1R$ = 5 Parts is an obby experience created on 2025-03-06. The game has accumulated 1,695,398 lifetime visits and 46,391 favorites. Currently, zero users are playing. The title holds an 82% like percentage. It supports desktop, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

Welcome to 1R$ = 5 Parts! 🔥 Like the game and join the group How to Play: Complete Obbys to Spawn Parts. Work Together as a server or not. Reach the 10k Parts Goal for a Special Suprise! Spawn and Remove parts using the Control Room! Supports Desktop, Mobile, and Tablet players (console coming soon) Have Fun!

Last updated by the developer 21 Mar 2026, 19:36 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
1,695,398
lifetime visits
82%
liked (27,072 👍 / 6,097 👎)
46,084
favourites (27.2 per 1k visits)
6 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
99 R$
VIP
99 R$
Gravity Coil
49 R$
Troll Slap
39 R$
Radio
29 R$
SpeedCoil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played "+1 Part Every Second!" · other1,141,541 · 100.0% win
You Completed Easy Obby! · progression700,723 · 0.00% win
You Completed Medium Obby! · progression381,412 · 0.00% win
You Completed Hard Obby! · progression157,863 · 0.00% win
You Completed Impossible Obby! · progression8,724 · 0.00% win
You Completed Ludicrous Obby! · progression3,759 · 0.00% win
Finished The Tutorial! · welcome679 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked13 September 2026 — 82 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:5082no change
13 Sept 2026, 13:3582no change
14 Aug 2026, 11:0582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.