Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
✨[NEW] Lucky Block Tower πŸ€

✨[NEW] Lucky Block Tower πŸ€

A Roblox experience owned by ProjectLev.

Tower defenseENtower defenselucky blockslap battle

Description (written by the developer; not a statement by this register)

Welcome to Slap Tower Fun Lucky Blocks πŸ€ ✨ New Lucky Blocks πŸ€ New Map 🀩 Troll Button ☠️ New Sword βš”οΈ New Effects Sword βš”οΈ Free Rainbow Carpet 🌈 Free Slap πŸ‘‹ Cheap Admin πŸ‘‘ and More!! Dont Forget To Like The Game! Join To Group To Get Free insane Slap!! https://www.roblox.com/communities/766641980/ProjectLev#!/about

Last updated by the developer 20 Dec 2025, 09:36 UTC.

0
playing (measured 23 Aug 2026, 21:33 UTC)
680
lifetime visits
93%
liked (14 πŸ‘ / 1 πŸ‘Ž)
239
favourites (351.5 per 1k visits)
6 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Meow
100,000 R$
Meow
20,000 R$
Meow
1,300 R$
Meow
1,234 R$
Meow
1,000 R$
Meow
1,000 R$
Meow
1,000 R$
Meow
500 R$
Meow
500 R$
Meow
100 R$
Meow
100 R$
Meow
100 R$
Meow
100 R$
Meow
100 R$
Meow
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Slap Β· other31 Β· 0.00% win
First Win Β· progression26 Β· 0.00% win
1000 Cash Β· collection11 Β· 0.00% win
20 Wins Β· progression6 Β· 0.00% win
Lev Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.