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[DONATION MADNESS] PLS HELP ๐Ÿ’ธ

[DONATION MADNESS] PLS HELP ๐Ÿ’ธ

A Roblox experience owned by itsmebluekidYT's fan club.

TycoonENdonation simulationoff-platform transactionrobux resale

Description (written by the developer; not a statement by this register)

Explore the thrill of DONATING ALOT OF ROBUX! ๐Ÿ’ธ ๐Ÿ’ท Unlock the opportunity to donate massively at a fraction of the cost, up to 10000x cheaper. ๐Ÿ“• ๐Ÿ“ฎ๐Ÿ“Œ Acquire Robux through Gamepasses or clothing, with a potential wait of up to a week for delivery. In-game Robux reflects the item's current value, subject to deductions due to Roblox taxes. Monitor your pending Robux at https://www.roblox.com/transactions. ๐Ÿ† Secure top positions on global leaderboards, ๐Ÿ’ผ Amass every stand available in the game! ๐Ÿ› As the game is in Beta, anticipate occasional bugs. ๐Ÿฆบ๐Ÿงฑ๐Ÿช› Builder/Owner: shafin5768 ๐Ÿ“œ Scripter: Clanzogaming โœจ Owner: shafin5768 ๐ŸŽ–๏ธ(Inspired by PLS DONATE) #donate #effects #robux #donation #donate #pls donate #dono #plsdonate

Last updated by the developer 20 Feb 2026, 15:06 UTC.

0
playing (measured 11 Aug 2026, 22:32 UTC)
11,239
lifetime visits
71%
liked (71 ๐Ÿ‘ / 29 ๐Ÿ‘Ž)
510
favourites (45.4 per 1k visits)
6 March 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Admin
10,000 R$
Mod
5,000 R$
VIP
2,500 R$
Private Server+
375 R$
Kart
255 R$
VIP
249 R$
Invisible Device
245 R$
Anonymous device
175 R$
Sign
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

You Won The Booth! ยท progression7 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.