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BLAST HOOK

BLAST HOOK

A Roblox experience owned by BLAST HOOK.

MinigamesENparty gamemultiplayermobile controller

BLAST HOOK is a minigame experience created on 2018-07-16. It currently has 0 players online. The title has accumulated 627,345 lifetime visits and 11,427 favorites. User engagement metrics show a 18% like percentage. The game is categorized under the minigames genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

BLAST HOOK is a PARTY GAME! (not single player sorry!) This means it's made to be played IN PERSON with all your FRIENDS around a TV on maybe a COUCH or a bunch of CHAIRS or even if you're brave you could STAND! It works like this: ~ Set up one Roblox account and join the game, and select the VIEW SCREEN option. Put that account on your TV, you and all your friends will watch this screen when playing! ~ Log into other accounts on your phones in the Roblox app and join the game as TILT CONTROLLERS. You control the game with your phones! ~ If you don't have phones, you can also connect Xbox gamepads, but we recommend the tilt control experience! Have Feedback? Tweet us @Defaultio @Crykee @Biostreem @Quenty

Last updated by the developer 17 Jul 2025, 06:47 UTC.

0
playing (measured 18 Aug 2026, 00:36 UTC)
627,345
lifetime visits
18%
liked (3,253 👍 / 14,381 👎)
11,425
favourites (18.2 per 1k visits)
16 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blast WORM
120 R$
Blast RING
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

1818 August 2026 — 18 % liked28 August 2026 — 18 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–19 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 00:3718no change
18 Aug 2026, 00:3718first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.