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Heavenly Mental Asylum

Heavenly Mental Asylum

A Roblox experience owned by Dú Chapell.

RoleplayENroleplayhorrorsocial

Description (written by the developer; not a statement by this register)

𝐕𝐀𝐋𝐄𝐍𝐈𝐀 𝐂𝐋𝐈𝐅𝐅𝐒𝐈𝐃𝐄 𝐈𝐍𝐒𝐓𝐈𝐓𝐔𝐓𝐄 You have arrived at an old institute hidden deep within the forests of Greece. No one knows exactly what brought you here, but Valencrest is now your home. Explore the Institute, meet other patients, participate in daily activities, attend therapy, care for our beloved therapy cats, and discover the secrets hidden within its walls. 🕯️🌿 Whether you're here to recover, work, socialize, or simply explore, there is always something waiting for you at Valencrest. 🧷 Become a part of our group! https://www.roblox.com/communities/248171442/Valencrest#!/about 🧷 Join our Communications Server through the Social Links below! 𝐂𝐑𝐄𝐃𝐈𝐓𝐒 doiissters & Isoonicc — Building, Meshing, Terrain nnoriety — Scripting, UI vvacillator — Scripting Cosmandra — Scripting delightfuwl — Terrain, building veluriies — Terrain, building

Last updated by the developer 4 May 2026, 22:03 UTC.

3
playing (measured 11 Aug 2026, 17:01 UTC)
6,171
lifetime visits
63%
liked (87 👍 / 52 👎)
400
favourites (64.8 per 1k visits)
6 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Untrained Staff (Read Desc)
3,000 R$
Permanent Portal
750 R$
Delirious Patient
750 R$
Slower Hygiene
500 R$
Slower Hunger
350 R$
Permanent Flashlight
150 R$
Teddy Horse
120 R$
Fancy Fan
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

63696617 August 2026 — 69 % liked27 August 2026 — 63 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 18:4863-6
17 Aug 2026, 18:3669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.