Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
1 ROBUX = 5 SHAPES [UPD]

1 ROBUX = 5 SHAPES [UPD]

A Roblox experience owned by Frozled Inc..

OtherENcrash mechaniccash grabball physics

Description (written by the developer; not a statement by this register)

⚠️NEW GAME⚠️ HOW FAST CAN YOU CRASH THE GAME?🔴 EVERY 0.01$ = 5 BALLS AND I LOVE MAKING CASH GRABS 🤑💵

Last updated by the developer 14 Mar 2025, 16:39 UTC.

0
playing (measured 18 Aug 2026, 23:48 UTC)
2,181
lifetime visits
83%
liked (5 👍 / 1 👎)
3
favourites (1.4 per 1k visits)
6 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 23:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
3,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,802 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71837718 August 2026 — 71 % liked28 October 2026 — 83 % liked18 August 202628 October 2026
2 measurements spanning 70 days, net +12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 02:4683+12
18 Aug 2026, 23:4971first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.