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🍪COOKIE GINGER'S PRISON RUN! (Obby)

🍪COOKIE GINGER'S PRISON RUN! (Obby)

A Roblox experience owned by Rainbow Color Official.

ObbyENprison escapehard modecookie ginger

🍪COOKIE GINGER'S PRISON RUN! (Obby) is an obby experience created on 2025-03-07. It has accumulated 793,944 lifetime visits and 126,101 favorites. Currently, 6 users are playing. The experience holds a 41% like percentage. The description mentions 25 obstacles and a hard mode.

Description (written by the developer; not a statement by this register)

Welcome to 🍪Cookie Ginger's Prison Run! (Obby) Are you ready to break out of Prison?! Well let's do this! Today is Ginger's Shift and he isn't exactly the most vigilant guard in the Prison. This gives us more of an advantage to make our escape. Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps. ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot, betty, dandy, randy, Ginger

Last updated by the developer 29 Jan 2026, 02:05 UTC.

6
playing (measured 11 Aug 2026, 01:35 UTC)
793,944
lifetime visits
41%
liked (307 👍 / 437 👎)
142,801
favourites (179.9 per 1k visits)
7 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:358first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAINBOW CARPET!
499 R$
GOLDEN CARPET!
399 R$
FUSION COIL!
300 R$
TASER GUN!
300 R$
LASER GUN!
250 R$
GRAB HAND!
250 R$
INVISIBEL CAPE!
250 R$
SUPER EPIC PET!
250 R$
GRAPPLE GUN!
250 R$
TELEPORT GUN!
250 R$
GRAVITY COIL!
150 R$
KORBLOX MORPH!
149 R$
PUMPKIN MORPH!
149 R$
HEART BALLON!
100 R$
Twisted Yatta
71 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome455,931 · 100.0% win
FINISHED! · progression10,657 · 8.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

414241.514 August 2026 — 41 % liked24 August 2026 — 42 % liked3 September 2026 — 42 % liked13 September 2026 — 42 % liked23 September 2026 — 42 % liked3 October 2026 — 41 % liked13 October 2026 — 41 % liked23 October 2026 — 41 % liked2 November 2026 — 41 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–42 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 20:3341no change
23 Oct 2026, 20:3241no change
13 Oct 2026, 20:3241no change
3 Oct 2026, 20:3141-1
23 Sept 2026, 20:3042no change
13 Sept 2026, 19:3542no change
3 Sept 2026, 19:2342no change
24 Aug 2026, 17:3142+1
14 Aug 2026, 17:3041first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.