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Project Maze [HORROR]

Project Maze [HORROR]

A Roblox experience owned by Project: Group.

HorrorENliminal spacessurvival horrormaze navigation

Description (written by the developer; not a statement by this register)

The Maze is the treacherous path between the Liminal and the gates of heaven and hell. Death is a consequence, but experience is invaluable. There's got to be an exit. I just have to keep trying. Update Log 1.3: - Shard Shop! - revamped visual lighting in game! - Added a new secret badge (hint; find the cat painting)! Credits: NTAI for scripting/modeling Porq/Fishie for scripting MikesFilm for lobby animations You for playing! NOTE: This game is still under development, so expect some bugs! Tags: Horror, Maze, Scary

Last updated by the developer 23 Jun 2026, 23:30 UTC.

0
playing (measured 12 Aug 2026, 02:04 UTC)
13,586
lifetime visits
79%
liked (123 👍 / 32 👎)
804
favourites (59.2 per 1k visits)
7 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

14286 tomatoes
14,286 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survived Night 1 · progression1,424 · 0.00% win
Tutorial Complete! · progression702 · 0.00% win
Survived Night 2 · progression683 · 0.00% win
Alpha Badge! · progression539 · 0.00% win
Ruthless Night · progression328 · 0.00% win
Wings of Hope · other158 · 0.00% win
Chains of Resent · progression107 · 0.00% win
Halo of Truth · secret68 · 0.00% win
The Rat King · other45 · 0.00% win
Night Breaker · progression34 · 0.00% win
Uniformity · progression16 · 0.00% win
??? · other12 · 0.00% win
Ivan The Cat · collection7 · 0.00% win
Horns of Resolve · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78807916 August 2026 — 78 % liked15 September 2026 — 78 % liked25 September 2026 — 78 % liked15 October 2026 — 79 % liked25 October 2026 — 80 % liked4 November 2026 — 79 % liked16 August 20264 November 2026
6 measurements spanning 80 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Nov 2026, 20:1579-1
25 Oct 2026, 20:0880+1
15 Oct 2026, 20:0279+1
25 Sept 2026, 20:0078no change
15 Sept 2026, 19:3378no change
16 Aug 2026, 19:2178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.