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🔍[UPDATE!] Find The Objects! [106]

🔍[UPDATE!] Find The Objects! [106]

A Roblox experience owned by Bottlecat.

AdventureENbadge huntobject showcollectathon

Description (written by the developer; not a statement by this register)

🔍 This is Find The Objects! A badge hunt collectathon inspired by the object show community! Explore a cartoony world while doing wacky puzzles, obbys, or even helping your new friends. There are currently 106 "Objects" to find! Some are easy to find, while some are very obscure. Can you find all of them? For anything requiring a mouse click 🖥️ or mobile tap 📱, use right trigger when looking at it to activate it when on controller 🎮 ⚠️ WARNING: THIS GAME WAS MADE BY THE BIGGEST OBJECT SHOW FANS OF ALL TIME ❤️ Credits jacknjellify - Battle for Dream Island (BFDI) Kevin Macleod - music 💡 Inspired by Blue Kaizo, which is a hard game. Created by Dinodoku, Rachetalpha, and doomedprincess98

Last updated by the developer 6 Jan 2026, 09:00 UTC.

0
playing (measured 14 Aug 2026, 21:33 UTC)
2,757
lifetime visits
85%
liked (29 👍 / 5 👎)
32
favourites (11.6 per 1k visits)
7 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
1,499 R$
Object Radar
999 R$
Fourse
649 R$
More Pets
349 R$
Speed Coil
249 R$
Gravity Coil
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Firey · other998 · 0.00% win
Domino 13 · other640 · 0.00% win
Domino 23 · other640 · 0.00% win
Domino 2 · other640 · 0.00% win
Domino 12 · other639 · 0.00% win
Domino 10 · other639 · 0.00% win
Announcer · other435 · 0.00% win
Tent · other392 · 0.00% win
Coiny · other366 · 0.00% win
David · other352 · 0.00% win
Daisy · other347 · 0.00% win
Spongy · other322 · 0.00% win
Colorless Eraser · other297 · 0.00% win
Bow Tie Firey · collection257 · 0.00% win
Taco · other251 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8518 August 2026 — 85 % liked17 September 2026 — 85 % liked18 August 202617 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 13:0885no change
18 Aug 2026, 12:3585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.