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Spelling Murder 🔊

Spelling Murder 🔊

A Roblox experience owned by syn's games.

PuzzleENword gameseducationalspelling

Spelling Murder 🔊 is a puzzle experience created on 2025-03-07. It has accumulated 816,052 lifetime visits and 75,992 favorites. Currently, two users are playing. The experience holds a 68% like percentage. The description notes it is inspired by Scary Spelling and Memory Murder, with a word count of 230.

Description (written by the developer; not a statement by this register)

How good are you at spelling? Find out! PLEASE LIKE AND FAVORITE!!! ⭐ Word Count: 230 Inspired By: Scary Spelling and Memory Murder

Last updated by the developer 28 Jun 2026, 18:28 UTC.

2
playing (measured 11 Aug 2026, 04:15 UTC)
816,052
lifetime visits
68%
liked (699 👍 / 327 👎)
76,185
favourites (93.4 per 1k visits)
7 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:151first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome461,058 · 100.0% win
Met Creator · other425 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:1568no change
14 Aug 2026, 17:0868first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.