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Tarnished Events

Tarnished Events

A Roblox experience owned by Tarnished UGC Army.

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Description (written by the developer; not a statement by this register)

Events for TARNISHED UGC ARMY are hosted here often, join the group for updates and perks!

Last updated by the developer 4 Aug 2026, 19:52 UTC.

0
playing (measured 11 Aug 2026, 02:51 UTC)
14,724
lifetime visits
65%
liked (46 👍 / 25 👎)
55
favourites (3.7 per 1k visits)
8 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
4,000 R$
Mod
3,000 R$
vip
2,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pull the Sword in the Stone · progression216 · 0.00% win
Finish the Obby · progression215 · 0.00% win
Lightbound Sword Cosmetic · other40 · 0.00% win
()$(&5794ybboemertxe.48(*#0 · other35 · 100.0% win
Shattered Katana Cosmetic · collection9 · 0.00% win
Giant Lightbound Sword Cosmetic · collection4 · 0.00% win
MASSIVE Lightbound Sword · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.516 August 2026 — 64 % liked15 October 2026 — 65 % liked16 August 202615 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 18:5165+1
16 Aug 2026, 18:1764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.