😨 REPO Morphs (Obby) R.E.P.O
A Roblox experience owned by REPO OBBY.
ObbyENR.E.P.O. IPMorph MechanicsHorror Obby
Description (written by the developer; not a statement by this register)
Enjoy playing through 70 challenging stages. Stages start easy but become much harder. This game is designed to be difficult, and as you progress, it will get tougher. Most players won't finish all the difficulties, so expect challenges along the way. 💪 And remember, throughout the entire obby, you’ll embody one of the players from R.E.P.O.! 😳 CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT) Tags: obby, adventure, parkour, horror, challenging, fun, extreme, monster, morph, R.E.P.O., Chef, Peeper, Clown, Beamer, Slow Walker, Valuable Thrower, Upscream, Mantle, Bang, Tadpole, Tumbler, Butterfly, Gnome, Animal, Hunter, Hidden, Spewer, Hovering, Duck, Runner, Slender Man, obby, adventure, difficulty chart, parkour, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wraparound, master, obstacle course, extreme, difficult, tower, hard tower, invisible, obby but you are invisible, obby but, chill, guy, sprunki, splanki, we
Last updated by the developer 7 Apr 2026, 21:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 21:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.