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Wait For A Decade

Wait For A Decade

A Roblox experience owned by ɴᴏᴏʙ ꜱᴛᴜᴅɪᴏ'ꜱ.

ObbyENobbyendless staircasetime challenge

Description (written by the developer; not a statement by this register)

⏰ Welcome to “Wait for a Decade!” ⏰ Think you’ve got the patience? Prove it by racing through colorful obby challenges and climbing an endless staircase — all to subtract time from a massive countdown! The faster you finish, the less you have to “wait.” Work together (or go solo) and see if you can bring the timer down to zero! ⚡ Small but sweet updates dropping regularly! 👑 Created by: nbh420

Last updated by the developer 13 Jun 2025, 14:25 UTC.

0
playing (measured 23 Aug 2026, 06:52 UTC)
218
lifetime visits
100%
liked (3 👍 / 0 👎)
0
favourites
8 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 06:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Your Journey begins... Slowly · welcome46 · 0.00% win
Completed Easy Obby! · progression6 · 0.00% win
Completed The Stairway to Heaven! · progression4 · 0.00% win
Completed Hard Obby! · progression2 · 0.00% win
Completed Impossible Obby! · progression2 · 0.00% win
Completed Medium Obby! · progression2 · 0.00% win
Meet The Owner! · other1 · 0.00% win
Completed Extreme Obby! · progression1 · 0.00% win
Completed Only Up! · progression1 · 0.00% win
Completed 2 Player Obby! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.