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[👾] +1 Hot Every Second

[👾] +1 Hot Every Second

A Roblox experience owned by Quickly made games.

TycoonENincrementalclickercode-based-rewards

[👾] +1 Hot Every Second is a tycoon experience created on 2025-03-08. The game has accumulated 5,499,722 lifetime visits and 438,946 favorites. Currently, one user is playing. The title holds a 95% like percentage. The description mentions codes for in-game boosts and group membership benefits.

Description (written by the developer; not a statement by this register)

Welcome to +1 Hot Every Second! 🔥 USE THE CODE 'RELEASE' & '20000 Likes' AND LIKE THE GAME FOR A FREE IN-GAME BOOST! 👍 NEW CODE RELEASES ONCE THE GAME GETS 100,000 LIKES! 💾 Progress saves Join the group & like for +20% Hot & a FREE chest! https://www.roblox.com/groups/34111644 Premium gives +20% Hot! DO YOU LAG? USE A FREE VIP SERVER ❤️ Made with ❤️ by FlorizDev

Last updated by the developer 15 Jul 2025, 16:31 UTC.

1
playing (measured 10 Aug 2026, 14:17 UTC)
5,499,722
lifetime visits
95%
liked (91,730 👍 / 4,435 👎)
438,869
favourites (79.8 per 1k visits)
8 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x Rebirths
349 R$
Auto Rebirth
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome3,294,544 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:5195no change
24 Aug 2026, 00:5095no change
14 Aug 2026, 00:4995first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.