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[AUGUST.] DOORS, But Really Bad

[AUGUST.] DOORS, But Really Bad

A Roblox experience owned by Riverd Studio.

HorrorENhorrorremakeDOORS

Description (written by the developer; not a statement by this register)

👀 The Caverns: THE SECOND FLOOR UPDATE - SOON. GET READY... An remake of original DOORS but Bad... 👀 Shutdown = Update/Bugfix 🛠 The game may have bugs and some flaws. We will be happy if you report them. ❤ Join the Riverd Studio group, so we will be motivated to continue developing the game! 💬 Tags: door, DOORS, game, but bad, doors but bad, bad, decent, v1.4, horror, experience, rush, ambush, seek, screech, figure, shadow, timothy, jack, obby, Credits in game!

Last updated by the developer 5 Jul 2026, 16:53 UTC.

0
playing (measured 11 Aug 2026, 10:33 UTC)
480,111
lifetime visits
72%
liked (185 👍 / 71 👎)
688
favourites (1.4 per 1k visits)
8 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:331first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support Developers: 150
143 R$
Support Developers
100 R$
help with 0+ AGE
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome > - < · welcome105,282 · 100.0% win
This Is My Way! · other61,094 · 50.0% win
You Really Can Run? · other37,145 · 50.0% win
Correct Door · other22,997 · 0.00% win
...sshh! · secret15,960 · 50.0% win
Supporting Small Businesses · other6,152 · 50.0% win
Rebound · other5,712 · 50.0% win
The Street · other4,736 · 50.0% win
Down The Water Spout: BETA · other3,524 · 0.00% win
Regeneration · other2,409 · 0.00% win
Lost in Translation · other1,967 · 0.00% win
Rock Bottom... [After RemasterUPD] · progression1,692 · 50.0% win
Yummers · other1,569 · 50.0% win
Group Member · social528 · 0.00% win
Whoever Smelt it · other304 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.514 August 2026 — 73 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked13 September 2026 — 73 % liked4 October 2026 — 72 % liked14 August 20264 October 2026
5 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 01:0772-1
13 Sept 2026, 23:3773+1
3 Sept 2026, 23:3072no change
24 Aug 2026, 21:3772-1
14 Aug 2026, 21:3273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.