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[πŸ§™β€β™‚οΈ] SPIN FOR FREE UGC [NEW ITEM] πŸ€

[πŸ§™β€β™‚οΈ] SPIN FOR FREE UGC [NEW ITEM] πŸ€

A Roblox experience owned by Left Click.

OtherENFree UGCSpin mechanicPromotional

Description (written by the developer; not a statement by this register)

🎁 PREMIUM USERS RECEIVE X2 LUCK 🎁 @qidmay FOLLOWERS RECEIVE X2 LUCK πŸ§™β€β™‚οΈ SHUT DOWN = UPDATE πŸ”Ά FOLLOW FOR MORE FREE UGC'S πŸ›‘ Modeler: @qidmay πŸ“œ Scripter: @qidmay 🎨 Designer: @qidmay 🚧 Ideas: @qidmay Tags (Ignore) Tags: Free UGC, UGC, Freeze, Freeze Game, UGC Game, Time based Game, UGC Challenge, Competition, Strategy, Time Challenge, Reward System, Team-Based Game, Fun Roblox Game, Roblox UGC, Popular Roblox Games, Roblox Challenges, Best Roblox Games, Friends Game, Family Friendly, Cooperative Game, Limited Time Event, New Updates, Weekly Rewards, Exclusive Skins, Roblox, limited

Last updated by the developer 2 Apr 2025, 16:52 UTC.

0
playing (measured 11 Aug 2026, 00:53 UTC)
18,249
lifetime visits
74%
liked (81 πŸ‘ / 28 πŸ‘Ž)
83
favourites (4.5 per 1k visits)
8 March 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Helmet
450 R$
πŸ’š Emerald Warrior Helmet πŸ’š
400 R$
πŸ’š Royal Emerald Sword πŸ’š
400 R$
PERM VIP
59 R$
[🎁] +1 UGC
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome12,815 Β· 0.00% win
GL! Β· other10,451 Β· 0.00% win
TRAP 😰 · other788 · 0.00% win
UGC CLAIM Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.