PacMan Fights!🍒
A Roblox experience owned by Namcai Entertainment.
Fighting & PvPENpac-manteam-based combatbeta
PacMan Fights!🍒 is a fighting-pvp Roblox experience created on 2025-03-08. The game has recorded 2,217,178 lifetime visits and holds a 70% like percentage. Currently, 0 users are playing, and the title has accumulated 1,999 favorites. The description notes inspiration from Bandai Namco's PAC-MAN and other community games.
Description (written by the developer; not a statement by this register)
The Pac Buds and the Evil Ghouls will try anything to take down eachother. Inspired in the game "PAC-MAN" by Bandai Namco :D (game is beta) Welcome to PacMan Fights! Choose a team, and try to eliminate the other! By the Creator of 'Pacman vs Roblox', EpikAwesom (Pizco). (Some aspects of the game are Inspired in "Pac-Zombie Survival" by @FrootLoopsPoptart and "Pac-Blox" by @RyCitrus) Music used in-game: ------------------------------------------------------------------ Main Menu = NemesisTheory - Show no Tears Track 1 = NemesisTheory - Rose at Meridiem Track 2 = NemesisTheory - Rose at Twilight Track 3 = NemesisTheory - Rose at Nightfall Track 4 = NemesisTheory - Rose at Dawn Track 5 = NemesisTheory - Rose at Midnight Track 6 = NemesisTheory - Rose at Eclipse
Last updated by the developer 26 Apr 2026, 17:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 18:47 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 11:31 | 70 | -1 |
| 24 Aug 2026, 08:35 | 71 | +1 |
| 14 Aug 2026, 08:35 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.