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[ DISCONTINUED ] Slendytubbies Apocalypse

[ DISCONTINUED ] Slendytubbies Apocalypse

A Roblox experience owned by Entity Disaster Community.

HorrorENhorrorsurvivalslendytubbies

Description (written by the developer; not a statement by this register)

(Discontinued) The world has fallen to the Newborn Army. Team up with friends and explore an endless desert wasteland. Survive. Fight. Travel Badges – Can only be obtained if you join before reaching 10 km. - Controls T - Toggle flashlight F – Drop an item from your backpack Z – Weld Sprint - SHIFT Right CTRL – Unlock/lock mouse Like & Favorite to support updates! Inspired by Slendytubbies and Dead Rails.

Last updated by the developer 16 May 2026, 21:38 UTC.

0
playing (measured 11 Aug 2026, 13:23 UTC)
4,186
lifetime visits
82%
liked (18 👍 / 4 👎)
34
favourites (8.1 per 1k visits)
8 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

12 Players server
499 R$
Starter Pack
299 R$
5+ Backpack
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Travel 10km · progression130 · 0.00% win
Encounter Tinky Winky · other90 · 0.00% win
Travel 20km · progression58 · 0.00% win
Defeat Berserker Newborn · progression45 · 0.00% win
Travel 30km · progression40 · 0.00% win
Travel 40km · progression28 · 0.00% win
Travel 50km · progression25 · 0.00% win
Encounter Shadow... · progression25 · 0.00% win
Defeat Brute · progression19 · 0.00% win
Travel 70km · progression2 · 0.00% win
Travel 80km · progression2 · 0.00% win
Travel 60km · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.