đ¨RO-Scale Sandboxđ¨
A Roblox experience owned by Rock Fort Lines.
Sandbox & buildingENrailroad simulationsandbox buildingtrain operation
RO-Scale Sandbox is a sandbox-building experience created on March 9, 2025. The game has accumulated 12,367,091 lifetime visits and maintains a 87% like percentage. Currently, 836 users are playing. The title has received 20,944 favorites. Originally established in January 2020, the experience focuses on miniature railroad construction and train operation.
Description (written by the developer; not a statement by this register)
[Originally created January 25, 2020] Welcome to RO-Scale Sandbox! A game where you can build your very own miniature railroad and operate your own trains! There are a variety of trains to operate from around the world, from the obscure, to the world's most famous trains! You can even collaborate with others and build a huge railway with your friends! There is so much you can do in RSS (RO-Scale Sandbox), where the only limit to gameplay is your own imagination, so get creative and have fun with what you create! We hope you enjoy playing and we canât wait to see you in game! Important Tips: - Donât give permissions to people you donât trust! - Always remember to save! - Turn off build collisions! (it will help when building) - Someone says they are a staff member/developer? Real staff have the ability to show their tag in-game
Last updated by the developer 11 Aug 2026, 01:49 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 18:50 | 550 | +15 |
| 2 Sept 2026, 17:50 | 535 | -60 |
| 2 Sept 2026, 16:50 | 595 | -8 |
| 2 Sept 2026, 15:50 | 603 | +6 |
| 2 Sept 2026, 14:50 | 597 | -41 |
| 2 Sept 2026, 13:50 | 638 | +38 |
| 2 Sept 2026, 12:50 | 600 | +67 |
| 2 Sept 2026, 11:50 | 533 | +53 |
| 2 Sept 2026, 10:50 | 480 | +78 |
| 2 Sept 2026, 09:50 | 402 | +6 |
| 2 Sept 2026, 08:50 | 396 | +35 |
| 2 Sept 2026, 07:50 | 361 | +1 |
| 2 Sept 2026, 06:50 | 360 | +105 |
| 2 Sept 2026, 05:50 | 255 | +39 |
| 2 Sept 2026, 04:50 | 216 | -76 |
| 2 Sept 2026, 03:50 | 292 | -50 |
| 2 Sept 2026, 02:50 | 342 | -117 |
| 2 Sept 2026, 01:50 | 459 | -133 |
| 2 Sept 2026, 00:50 | 592 | -38 |
| 1 Sept 2026, 23:50 | 630 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
Growth
| Measured (UTC) | Rank on Top revisited | Change |
|---|---|---|
| 2 Sept 2026, 18:25 | 50 | no change |
| 2 Sept 2026, 17:25 | 50 | no change |
| 2 Sept 2026, 16:25 | 50 | no change |
| 2 Sept 2026, 15:25 | 50 | no change |
| 2 Sept 2026, 14:25 | 50 | no change |
| 2 Sept 2026, 13:25 | 50 | no change |
| 2 Sept 2026, 12:25 | 50 | no change |
| 2 Sept 2026, 11:25 | 50 | no change |
| 2 Sept 2026, 10:25 | 50 | no change |
| 2 Sept 2026, 09:25 | 50 | no change |
| 2 Sept 2026, 08:25 | 50 | no change |
| 2 Sept 2026, 07:25 | 50 | no change |
| 2 Sept 2026, 06:25 | 50 | no change |
| 2 Sept 2026, 05:25 | 50 | no change |
| 2 Sept 2026, 04:25 | 50 | no change |
| 2 Sept 2026, 03:25 | 50 | no change |
| 2 Sept 2026, 02:25 | 50 | no change |
| 2 Sept 2026, 01:25 | 50 | no change |
| 2 Sept 2026, 00:25 | 50 | no change |
| 1 Sept 2026, 23:25 | 50 | first reading |
Position on Robloxâs top revisited sort over time (global/desktop). Lower is higher up the chart.
Monetization â game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenât publicly listable.
Badge funnel
How many players have ever earned each badge â a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeâs own name and description.
Roblox recommends these alongside it
Robloxâs own âgames like thisâ rail, as we recorded it on 22 August 2026. The order is Robloxâs, not ours. Which games it points at most â
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:50 | 86 | no change |
| 2 Sept 2026, 17:50 | 86 | no change |
| 2 Sept 2026, 16:50 | 86 | no change |
| 2 Sept 2026, 15:50 | 86 | no change |
| 2 Sept 2026, 14:50 | 86 | no change |
| 2 Sept 2026, 13:50 | 86 | no change |
| 2 Sept 2026, 12:50 | 86 | no change |
| 2 Sept 2026, 11:50 | 86 | no change |
| 2 Sept 2026, 10:50 | 86 | no change |
| 2 Sept 2026, 09:50 | 86 | no change |
| 2 Sept 2026, 08:50 | 86 | no change |
| 2 Sept 2026, 07:50 | 86 | no change |
| 2 Sept 2026, 06:50 | 86 | no change |
| 2 Sept 2026, 05:50 | 86 | no change |
| 2 Sept 2026, 04:50 | 86 | no change |
| 2 Sept 2026, 03:50 | 86 | no change |
| 2 Sept 2026, 02:50 | 86 | no change |
| 2 Sept 2026, 01:50 | 86 | no change |
| 2 Sept 2026, 00:50 | 86 | no change |
| 1 Sept 2026, 23:50 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdâs goodwill.