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Text to Screen 📺

Text to Screen 📺

A Roblox experience owned by Textbloxian Studios.

Social & hangoutENsocialguicommunication

Description (written by the developer; not a statement by this register)

Text to Screen📺 is a game where you can type anything in a gui and it will appear on a large screen! And the whole server can see your message on the screen! ⚠️ Inappropriate messages will result in a permanent ban from the game! ⭐ Please consider liking and favoriting the game for more updates, also join the group for future perks! https://www.roblox.com/communities/35756098/Textbloxian-Studios Game Design: @FrozenFrostyFF (roblox) Programming: @FrozenFrostyFF (roblox) Map & Models: @AARIYAAARU123454(roblox) Visual Effects: @AARIYAAARU123454(roblox) UI and Icons: @AARIYAAARU123454(roblox) Digital Distribution: @Textbloxian Studios (roblox group)

Last updated by the developer 7 Mar 2026, 10:33 UTC.

0
playing (measured 15 Aug 2026, 12:45 UTC)
881
lifetime visits
89%
liked (8 👍 / 1 👎)
7
favourites (7.9 per 1k visits)
9 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome367 · 0.00% win
First Message · other279 · 0.00% win
Read the Message · other64 · 0.00% win
Touch the TV · other24 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.