CLIMB THE LADDER 🎮🔴
A Roblox experience owned by LIVE interactive GAME.
MinigamesENinteractive streamviewer controlclimbing
Description (written by the developer; not a statement by this register)
🎮 CLIMB THE LADDER 🔴 [ INTERACTIVE STREAM ] - The Roblox game that doesn’t feel like Roblox! 💥 UPDATE 💥 : -Jail 👮♂️ -AUTO WALK 🚶♂️ 🚀 Forget basic games… CLIMB THE LADDER is the ultimate experience designed for TikTok streamers and their communities! Climb one of the three giant ladders - 1000M, 5000M, or 10000M - and reach the top… unless your viewers have other plans 😈. 💥 TOTAL INTERACTION : ➡️ A gift = fall 15M, speed boost or instant death! ➡️ Win or lose rewards depending on their actions! 🛠️ FULLY CUSTOMIZABLE : ➡️ Create your own rules for even crazier and more unpredictable streams! 🎯 Why is CLIMB THE LADDER perfect for TikTok? ➡️100% live & chaotic reactions. ➡️A polished look that doesn’t feel like Roblox. ➡️Maximum viewer-streamer interaction to boost your engagement. ➡️Simple but addictive gameplay that keeps viewers hooked until the final fall. Ready to challenge your chat and prove who’s the boss? CLIMB THE LADDER 🔴 is waiting for you!
Last updated by the developer 10 May 2026, 10:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 07:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 12:46 | 98 | no change |
| 18 Aug 2026, 12:35 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.