Client
A Roblox experience owned by electric game.
Description (written by the developer; not a statement by this register)
이 게임은 우리들만의 길드에서 서버 무한생성의 문재의 관한 게임 우린 우리를 해치는 가해자 집단을 매우 싫어합니다. [ 게임은 아직 제작하는 중이고 몇몇 기능이 정상적으로 작동하지 않을수 있습니다. 죄송합니다.] 아직 게임이 동작하지 않습니다.
Last updated by the developer 2 Sept 2026, 14:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Oct 2026, 20:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.