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Toolpack Havoc

Toolpack Havoc

A Roblox experience owned by Blacklight's Games.

ShooterENbattle royalerandomized weaponschaos combat

Description (written by the developer; not a statement by this register)

ready for some havoc? with toolpacks? the game's premise is simple. you spawn with three random tools (toolpack), with this, you can use it to defend and fight against other players. your goal? get the most kills. explore a variety of maps and discover tools, and be sure to stay calm. Havoc is never over... inspired by infinite welfare and old roblox scripts. IMPORTANT: this game is not meant to be taken seriously and you should play for fun, as it's not exactly balanced (but that's what makes it charming)

Last updated by the developer 24 May 2026, 16:33 UTC.

0
playing (measured 10 Aug 2026, 18:15 UTC)
15,516
lifetime visits
82%
liked (70 👍 / 15 👎)
123
favourites (7.9 per 1k visits)
9 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Toolkens
199 R$
HAX!!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Special Round · other3,730 · 0.00% win
Toolpack Teamwork · social1,471 · 0.00% win
Mad Toolpack Man · progression1,234 · 0.00% win
Toolpack Winner · progression1,230 · 0.00% win
Jump-Scared · other716 · 0.00% win
Pwn'ed · other461 · 0.00% win
Dropped It · other316 · 0.00% win
hi · other244 · 0.00% win
Toolpack Specialist · progression106 · 0.00% win
Cherry Gone Wrong · other87 · 0.00% win
1000 IQ · other70 · 0.00% win
Bear Slayer · other34 · 0.00% win
Forfeit Stolen Goods · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.516 August 2026 — 81 % liked5 September 2026 — 82 % liked5 October 2026 — 82 % liked25 October 2026 — 82 % liked16 August 202625 October 2026
4 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 18:0582no change
5 Oct 2026, 18:0382no change
5 Sept 2026, 17:3582+1
16 Aug 2026, 17:2381first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.