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Dead Town [Alpha]

Dead Town [Alpha]

A Roblox experience owned by Shadow24kj Gang.

HorrorENzombie survivalhorroralpha build

Description (written by the developer; not a statement by this register)

Dead Town This game is in Alpha -Last Updated 3/13/2025 -Added 1000 Meters Badge -Added Zombies -Added Wolfs -Added Sellable Toilet -Added Cannon -Added Castle -Added Zombie Raid -Added Day And Night Cycle -Bugs Fixed -Fixed Player Fling Glitch -Fixed Item Sell Glitch -Fixed Wolf Spawn Glitch -Fixed Wolfs glitch -Removed Things. -Removed Wolf Boss -Removed FlashLight From StarterPack

Last updated by the developer 15 Feb 2026, 20:04 UTC.

0
playing (measured 14 Aug 2026, 06:46 UTC)
305
lifetime visits
86%
liked (6 👍 / 1 👎)
0
favourites
9 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 06:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Warning] this pass is to respawn
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1000m! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.