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Super Noobio Obby!

Super Noobio Obby!

A Roblox experience owned by Pillcrows.

ObbyEN2.5Dprecision platformingspeedrun

Description (written by the developer; not a statement by this register)

🎮 Super Noobio Obby! 🎮 👍 Please thumbs up and join the group to support the game! ⚠ This game has issues with layered clothing. Please keep in mind of that! 🤩 Run, jump, and conquer this epic 2.5D obby adventure! Navigate through tricky platforms, dodge obstacles, and master precision jumps to reach the goal! 🤖 I'm sorry 🌍 Explore unique environments filled with challenging stages, moving platforms, and classic obby fun! Can you beat every level and become the ultimate Noobio? 🏆 FEATURES: ✔️ 30+ handcrafted levels with increasing difficulty! ✔️ Awesome platforming, retros, and tricky jumps! ✔️ help ✔️ Speedrun mode – Test your skills and set records!

Last updated by the developer 20 Jul 2025, 02:19 UTC.

0
playing (measured 10 Aug 2026, 18:33 UTC)
2,410
lifetime visits
78%
liked (70 👍 / 20 👎)
41
favourites (17.0 per 1k visits)
10 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Jump!
400 R$
Gravity Coil
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Super Noobio Obby! · welcome1,757 · 100.0% win
You Lost! · other1,646 · 100.0% win
You Win! · progression284 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.518 August 2026 — 79 % liked27 October 2026 — 78 % liked18 August 202627 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 23:1678-1
18 Aug 2026, 16:1779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.