Retro Combat Game ⚔️
A Roblox experience owned by Dezz HQ.
Fighting & PvPENcombatsword fightingretro
Description (written by the developer; not a statement by this register)
Fight to be the Strongest, the Best, and be Unstoppable. Inspiration from Combat Initiation and Sword Fights on the Heights Please remember that some content in the game may not fit into the "Retro" category, as this game is more about the overall history of Roblox. All music in the game is not officially for/from RCG. If the game has no players, invite your friends to play with you! KILLS DON'T SAVE IN PRIVATE SERVERS! This game is still in early development, expect things to break and change! 🎮🖥️📱 Playable on all devices 🖥️ Hold LeftShift to sprint 🎮 Press L2 to sprint Ctrl/DPadLeft = Shiftlock Owner - @DezzRB Co-Owner - @boulder_11
Last updated by the developer 1 Aug 2026, 22:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 20:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.