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Stimulation Clicker

Stimulation Clicker

A Roblox experience owned by Aisar Industries.

Clicker & idleENsensory stimulationincrementalclicker

Stimulation Clicker is a clicker-idle Roblox experience created on March 11, 2025. The game currently has 2 players online and has accumulated 835,059 lifetime visits. It holds 14,274 favorites and maintains a 94% like percentage. The description indicates the project is a work in progress inspired by other creators.

Description (written by the developer; not a statement by this register)

welcome to stimulation clicker, a game that is made to help stimulate all 5 senses the game is a little bit unfinished but i hope u have fun ⚠️ READ THIS ⚠️ the game is still a work in progress!! if something breaks just leave and come back idk. more stuff coming soon (maybe). it's also inspired by neal's games on his project neal fun << YOU HAVE TO TRUST ME, THIS ISNT A SLOP COPY JUST GIVE IT A CHANCE AND FINISH IT >> 🖥️ how to play i guess: - click the big button. just spam it. - get stimulations. the more u have the better u feel i think. - buy upgrades. use ur points to get even more points. - profit?? just watch the numbers go up and enjoy the vibes. 🎉 JOIN THE GROUP FOR 2X STIMULATIONS 📜 updates: - new developer added some new sims - ending still hasn't been made - bug fixes

Last updated by the developer 4 Aug 2026, 06:28 UTC.

2
playing (measured 10 Aug 2026, 15:06 UTC)
835,059
lifetime visits
95%
liked (14,408 👍 / 824 👎)
14,707
favourites (17.6 per 1k visits)
11 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:067first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Autoclicker
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

949594.514 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 20:0495+1
13 Oct 2026, 20:0394no change
3 Oct 2026, 20:0294no change
23 Sept 2026, 20:0194no change
13 Sept 2026, 19:1594no change
3 Sept 2026, 19:0494no change
24 Aug 2026, 17:0494no change
14 Aug 2026, 17:0494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.