Stimulation Clicker
A Roblox experience owned by Aisar Industries.
Clicker & idleENsensory stimulationincrementalclicker
Stimulation Clicker is a clicker-idle Roblox experience created on March 11, 2025. The game currently has 2 players online and has accumulated 835,059 lifetime visits. It holds 14,274 favorites and maintains a 94% like percentage. The description indicates the project is a work in progress inspired by other creators.
Description (written by the developer; not a statement by this register)
welcome to stimulation clicker, a game that is made to help stimulate all 5 senses the game is a little bit unfinished but i hope u have fun ⚠️ READ THIS ⚠️ the game is still a work in progress!! if something breaks just leave and come back idk. more stuff coming soon (maybe). it's also inspired by neal's games on his project neal fun << YOU HAVE TO TRUST ME, THIS ISNT A SLOP COPY JUST GIVE IT A CHANCE AND FINISH IT >> 🖥️ how to play i guess: - click the big button. just spam it. - get stimulations. the more u have the better u feel i think. - buy upgrades. use ur points to get even more points. - profit?? just watch the numbers go up and enjoy the vibes. 🎉 JOIN THE GROUP FOR 2X STIMULATIONS 📜 updates: - new developer added some new sims - ending still hasn't been made - bug fixes
Last updated by the developer 4 Aug 2026, 06:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:06 | 7 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:04 | 94 | no change |
| 14 Aug 2026, 17:04 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.