Stimulation Clicker
A Roblox experience owned by Aisar Industries.
Clicker & idleENsensory stimulationincrementalclicker
Stimulation Clicker is a clicker-idle Roblox experience created on March 11, 2025. The game currently has 2 players online and has accumulated 835,059 lifetime visits. It holds 14,274 favorites and maintains a 94% like percentage. The description indicates the project is a work in progress inspired by other creators.
Description (written by the developer; not a statement by this register)
welcome to stimulation clicker, a game that is made to help stimulate all 5 senses the game is a little bit unfinished but i hope u have fun ⚠️ READ THIS ⚠️ the game is still a work in progress!! if something breaks just leave and come back idk. more stuff coming soon (maybe). it's also inspired by neal's games on his project neal fun << YOU HAVE TO TRUST ME, THIS ISNT A SLOP COPY JUST GIVE IT A CHANCE AND FINISH IT >> 🖥️ how to play i guess: - click the big button. just spam it. - get stimulations. the more u have the better u feel i think. - buy upgrades. use ur points to get even more points. - profit?? just watch the numbers go up and enjoy the vibes. 🎉 JOIN THE GROUP FOR 2X STIMULATIONS 📜 updates: - new developer added some new sims - ending still hasn't been made - bug fixes
Last updated by the developer 4 Aug 2026, 06:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:06 | 7 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 20:04 | 95 | +1 |
| 13 Oct 2026, 20:03 | 94 | no change |
| 3 Oct 2026, 20:02 | 94 | no change |
| 23 Sept 2026, 20:01 | 94 | no change |
| 13 Sept 2026, 19:15 | 94 | no change |
| 3 Sept 2026, 19:04 | 94 | no change |
| 24 Aug 2026, 17:04 | 94 | no change |
| 14 Aug 2026, 17:04 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.