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👈 Popo Siroyo Tower

👈 Popo Siroyo Tower

A Roblox experience owned by Copyrend's Community.

MinigamesIDreaction timefalling mechanicaudio cue

Popo Siroyo Tower is a minigame experience created on March 11, 2025. It has accumulated 14,330,193 lifetime visits and 764,702 favorites. Currently, zero users are playing. The experience holds a 51% like percentage. The game involves reacting to prompts by pressing buttons and answering "Siroyo" to avoid falling.

Description (written by the developer; not a statement by this register)

👈 Popo Siroyo Tower Jika kamu mendengar "Popo," cepat tekan tombol di layar dan jawab dengan "Siroyo"! Tapi hati-hati, jika terlalu lambat, kamu bisa terjatuh ke bawah. Seberapa cepat reaksimu? Coba sekarang!

Last updated by the developer 7 Oct 2025, 22:31 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
14,330,193
lifetime visits
51%
liked (561 👍 / 541 👎)
764,758
favourites (53.4 per 1k visits)
11 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
249 R$
Magic Carpet
199 R$
Slap Tool
99 R$
Balloon
49 R$
Speed Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished · progression73,071 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5113 August 2026 — 51 % liked23 August 2026 — 51 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:0551no change
13 Aug 2026, 18:0451first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.