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Time Loop

Time Loop

A Roblox experience owned by The Local Maze.

AdventureENtime travelmysteryfirst person

Description (written by the developer; not a statement by this register)

-- // game still on development // -- You wake up in an unfamiliar bed, your mind blank, your stomach growling. As you explore the house, a strange noise leads you to a mysterious machine. story,time machine, time loop, advanture, first person, time travel, experiment

Last updated by the developer 15 Jul 2025, 15:13 UTC.

0
playing (measured 10 Aug 2026, 17:07 UTC)
10,635
lifetime visits
90%
liked (52 👍 / 6 👎)
78
favourites (7.3 per 1k visits)
11 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

erased ending · progression2,901 · 0.00% win
Revelation Ending · progression334 · 0.00% win
sleep ending · progression127 · 0.00% win
explosion · other126 · 0.00% win
repair ending · progression68 · 0.00% win
Ignore ending · other65 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

89919017 August 2026 — 91 % liked16 September 2026 — 91 % liked6 October 2026 — 89 % liked16 October 2026 — 90 % liked17 August 202616 October 2026
4 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 09:4590+1
6 Oct 2026, 09:3989-2
16 Sept 2026, 09:3491no change
17 Aug 2026, 09:3191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.