Sillys Vs Goobers [Update Of Awaited Changes]
A Roblox experience owned by Existing Studios!.
Fighting & PvPENUndertaleFightingBoss Battle
Description (written by the developer; not a statement by this register)
did you ever feel like sans vs chara games just weren't quite dumb enough? welcome to sillys vs goobers. become bosses, destroy bosses, fail to rig a model, look at very functioning animations, rule the world Same Style as that of Undertale Judgement Day, Undertale Last Corridor, or Judgement Simulator if you ever played any of those - this game was also Inspired (its gameplay) by both Hell Edition and Undertale Infinity. - Credits - Huemmy: emotion support? (nah im joking I worked on a lot of stuff P: ) A1: Co-Owner Critz: Core Programmer TG: small coding Bread: SOME of the original attacks Jeff: he existed and stuff - - Undertale by Toby Fox - Doki Doki Literature Club By Dan Salvato - Hell Edition By Huemmy - Terraria by RE-LOGIC - Calamity Mod Music By DM DOKURO - Purple Skittles By BribbleCO - Geometry Dash By Rob-Top - Binding Of Issac By Edmund McMillen and Florian Himsel - Some songs by Captian Jul -Classic Roblox By The Roblox Community And Admins -Critz -a1
Last updated by the developer 21 May 2026, 17:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.