Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Scratch That!

Scratch That!

A Roblox experience owned by BloxMoor Productions.

Sandbox & buildingENcoding educationblock-based programmingsandbox simulation

Description (written by the developer; not a statement by this register)

Create Roblox code with Scratch Blocks! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Drag and drop various Lua script blocks to control various Roblox NPCs. You can drag the NPCs too! ** Tutorials will show you how to do it! ** ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Take your NPCs on journeys to different landscapes: • ❄️Snow landscape with Gingerbread houses • 🪦Graveyard Town • 🏬Dense City • 🛰️Space Station • 🏁Running Track ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Equip your NPCs with weapons and tools! 🔪🔫🗡🏹⚒️ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Use different effects! 🔥 ݁💨💥💥💣 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Click on the blocks to view generated Lua script.

Last updated by the developer 23 May 2026, 07:12 UTC.

0
playing (measured 10 Aug 2026, 18:05 UTC)
17,824
lifetime visits
83%
liked (54 👍 / 11 👎)
216
favourites (12.1 per 1k visits)
11 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate 2 R$
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Programming Basics Lvl 01 · progression1,056 · 100.0% win
Programming Basics Lvl 02 · progression332 · 0.00% win
Programming Basics Lvl 03 · progression208 · 0.00% win
Programming Basics Lvl 04 · progression186 · 0.00% win
Programming Basics Lvl 05 · progression81 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8316 August 2026 — 83 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:3583no change
16 Aug 2026, 15:3483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.