Mustard Survival [67]
A Roblox experience owned by MS'S Creations.
HorrorENhorror survivalSCP-067puzzle escape
Mustard Survival [67] is a horror experience created on 2025-03-12. The game has accumulated 5,102,315 lifetime visits and 74,787 favorites. Currently, 2 users are playing. The title holds a 68% like percentage. Players engage in survival mechanics involving specific enemy types and puzzle-solving objectives within the horror genre.
Description (written by the developer; not a statement by this register)
- COMPLETE REVAMP SOON! - 🕰️ Every round begins the same. A timer. A few survivors. Kendrick somewhere nearby. You can survive until the timer ends or complete puzzles to shorten it. When the timer hits 3 minutes, everything changes. 💢 ENRAGED KENDRICK – stronger and a little faster. ⚡ SCP-067 – weaker but much faster. 🥭 MANGO GOD – same strength as ENRAGED but able to throw mangos. 🎤 41 UNC – slower movement, but longer attack range with his cane and increased damage. Each one hunts differently. None of them stop. Solve the puzzles. Stay alive. If the clock keeps ticking, you might not. 🎮 Controls Shift – Sprint F – Flashlight Ctrl – Crouch Q – Whistle R – Push X – Backpack Alt – Unlock Cursor 📝 Tags (IGNORE): kendrick, mustard, blud, mango, phonk, funk, tuff, aura, blox fruits, tv off, brainrot, retroslop, 67, six seven, SCP-067, SCP 067, SCP 67, adrian, gurt, 41 unc, rapper, survival, horror, escape
Last updated by the developer 20 May 2026, 08:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:07 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 01:23 | 68 | no change |
| 14 Aug 2026, 01:22 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.