Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Mustard Survival [67]

Mustard Survival [67]

A Roblox experience owned by MS'S Creations.

HorrorENhorror survivalSCP-067puzzle escape

Mustard Survival [67] is a horror experience created on 2025-03-12. The game has accumulated 5,102,315 lifetime visits and 74,787 favorites. Currently, 2 users are playing. The title holds a 68% like percentage. Players engage in survival mechanics involving specific enemy types and puzzle-solving objectives within the horror genre.

Description (written by the developer; not a statement by this register)

- COMPLETE REVAMP SOON! - 🕰️ Every round begins the same. A timer. A few survivors. Kendrick somewhere nearby. You can survive until the timer ends or complete puzzles to shorten it. When the timer hits 3 minutes, everything changes. 💢 ENRAGED KENDRICK – stronger and a little faster. ⚡ SCP-067 – weaker but much faster. 🥭 MANGO GOD – same strength as ENRAGED but able to throw mangos. 🎤 41 UNC – slower movement, but longer attack range with his cane and increased damage. Each one hunts differently. None of them stop. Solve the puzzles. Stay alive. If the clock keeps ticking, you might not. 🎮 Controls Shift – Sprint F – Flashlight Ctrl – Crouch Q – Whistle R – Push X – Backpack Alt – Unlock Cursor 📝 Tags (IGNORE): kendrick, mustard, blud, mango, phonk, funk, tuff, aura, blox fruits, tv off, brainrot, retroslop, 67, six seven, SCP-067, SCP 067, SCP 67, adrian, gurt, 41 unc, rapper, survival, horror, escape

Last updated by the developer 20 May 2026, 08:15 UTC.

2
playing (measured 10 Aug 2026, 18:07 UTC)
5,102,315
lifetime visits
68%
liked (7,250 👍 / 3,412 👎)
74,788
favourites (14.7 per 1k visits)
12 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Night Vision Goggles
80 R$
Extended Battery
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

MUSTARD SURVIVAL · other2,888,126 · 61.5% win
Death · other961,424 · 10.3% win
Win a round · progression346,314 · 0.00% win
Haircut · other113,650 · 0.00% win
Survive 1 Minute · progression98,707 · 61.5% win
Get chased · other78,325 · 51.3% win
Survive 2 Minutes · progression76,905 · 51.3% win
Hide from him · secret75,830 · 51.3% win
Survive 3 Minutes · progression63,736 · 51.3% win
Survive 4 Minutes · progression50,672 · 10.3% win
Survive 5 Minutes · progression41,898 · 10.3% win
Beat insane mode · progression25,552 · 0.00% win
Betray someone · other7,867 · 0.00% win
Meet the owner · other3,000 · 0.00% win
Save someone · other2,197 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2368no change
14 Aug 2026, 01:2268first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.