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Sike Tower ๐ŸŽญ

Sike Tower ๐ŸŽญ

A Roblox experience owned by Wamerugaming.

ObbyENtower survivalobby/parkoursocial deduction

Sike Tower ๐ŸŽญ is an obby experience created on 2025-03-12. It has recorded 800,220 lifetime visits and 142,854 favorites. The current like percentage stands at 77. Currently, zero users are playing the game. The description highlights mechanics involving running, hiding, or fighting to reach the top safely.

Description (written by the developer; not a statement by this register)

๐Ÿ—ผ SIKE TOWER: Run, Hide, or Fight! ๐Ÿ”ฅ Welcome to SIKE TOWER, a game where reaching the top is not as easy as it seems! ๐Ÿƒ๐Ÿ’จ Your goal is simple: make it to the end safelyโ€”but be careful, because danger is everywhere! โš ๏ธ๐Ÿ˜ฑ At any moment, SIKE TIME can begin! โณ When this happens, you have three choices: ๐Ÿ”น Run โ€“ Escape before someone gets you! ๐Ÿƒโ€โ™‚๏ธ๐Ÿ’จ ๐Ÿ”น Hide โ€“ Find a safe spot and wait for the chaos to end! ๐Ÿš๏ธ๐Ÿ‘€ ๐Ÿ”น Fight โ€“ Use your combat tool to sabotage others! โš”๏ธ๐Ÿ’ฅ Only the smartest and fastest will survive. Will you reach the top, or will you fall? Play now and find out! ๐Ÿš€๐Ÿ”ฅ TAGS: Tung Tung Tung Tower, Squid Game Tower, Dongdaemun Tower, Jack and Jill Tower, Kinchana Tower, C2nared Tower, Sahur Tower, Bingung Tower, Puasa Tower, Collapsing Tower, Tower, Agaray Tower, Obby, Parkour, Survival

Last updated by the developer 22 Feb 2026, 16:57 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
800,220
lifetime visits
78%
liked (93 ๐Ÿ‘ / 27 ๐Ÿ‘Ž)
143,192
favourites (178.9 per 1k visits)
12 March 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

MOD
499 R$
Rainbow Carpet
399 R$
VIP
99 R$
SPEED COIL
89 R$
GRAVITY COIL
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome to Sike Tower ยท welcome690,584 ยท 100.0% win
CONGRATULATIONS YOU BEAT SIKE TOWER! ยท progression85,128 ยท 42.9% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

777877.514 August 2026 โ€” 77 % liked13 October 2026 โ€” 78 % liked14 August 202613 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 77โ€“78 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 20:2378+1
14 Aug 2026, 17:1977first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.