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Dead Shelter [Early Alpha]

Dead Shelter [Early Alpha]

A Roblox experience owned by Glimmers Games.

SurvivalENzombie survivalbase buildinghorror

Dead Shelter [Early Alpha] is a survival experience created on 2025-03-12. The game has accumulated 21,891,796 lifetime visits and 72,915 favorites. Currently, 162 players are active. The title maintains a 96% like percentage within the survival genre.

Description (written by the developer; not a statement by this register)

Survive in a forest filled with zombies and explore different locations! Build your shelter and explore the forest to gather loot and material to survive the night! How many nights can you survive? 🚀 New Content ASAP 🚀 "Shift" to sprint "C" to crouch Drag items like "Rifle Ammo" to the auto turret to reload, same for Power Generator but with "Power Fuse" instead. 👍 Like the game? ⭐ Favorite it to get updates! Latest Update (2026/05/12) - fixed some bugs and updated some systems - added "Stronghold" a new heavy shelter! I am currently a solo developer on this project so feedback and support is appreciated! Game is EARLY ALPHA expect major changes and bugs! Abusing bugs or cheating to gain advantage may result in a ban. Zombie survival, explore, build, challenge, fun with friends. If you like 3008 and Dead Rails you'll probably enjoy this game as well.

Last updated by the developer 10 Aug 2026, 21:24 UTC.

61
playing (measured 21 Aug 2026, 20:54 UTC)
21,940,281
lifetime visits
96%
liked (77,736 👍 / 3,012 👎)
73,167
favourites (3.3 per 1k visits)
12 March 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6112492.510 August 2026 — 124 players21 August 2026 — 61 players10 August 202621 August 2026
2 measurements spanning 11 days, net -63. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–133 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5461-63
10 Aug 2026, 14:19124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Desert Eagle
199 R$
Sawed Off Shotgun
149 R$
+50 Bonus Health
129 R$
+5 Backpack Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Dead Shelter! · welcome9,609,302 · 100.0% win
Survive 5 Nights - Normal · progression808,518 · 14.9% win
Survive 10 Nights - Normal · progression71,504 · 1.6% win
You escaped and got a win! · progression15,963 · 0.10% win
Survive 20 Nights - Normal2,217 · 0.20% win
Survive 40 Nights - Normal · progression68 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked21 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:2396no change
21 Aug 2026, 20:5496no change
13 Aug 2026, 16:1896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.